I don’t like to fail a quest/mission.
It feels like I closed a plot path and am now missing out on content.
I’d accept if the game would allow me to retry it after a reasonable in game time has passed.
I’d also like to see a more permanent impression on the in game world e.g.
If I drop a big bomb and it creates a crater, it shouldnt just reset the area after 10min
If I go on a mass killing spree and NPCs just respawn after going a bit away and back (and passed time in-game amounts to just 1h).
Same for cops in the area to be more vigilant than before if I escaped the hunt (and not just switching from “WHERE ARE YOU?! I’LL FUCKING KILL YOU” to “Huh. Must have been the wind” after I had murdered 40 NPCs in cold blood)
I don’t like to fail a quest/mission.
It feels like I closed a plot path and am now missing out on content.
I’d accept if the game would allow me to retry it after a reasonable in game time has passed.
I’d also like to see a more permanent impression on the in game world e.g.
If I drop a big bomb and it creates a crater, it shouldnt just reset the area after 10min
If I go on a mass killing spree and NPCs just respawn after going a bit away and back (and passed time in-game amounts to just 1h).
Same for cops in the area to be more vigilant than before if I escaped the hunt (and not just switching from “WHERE ARE YOU?! I’LL FUCKING KILL YOU” to “Huh. Must have been the wind” after I had murdered 40 NPCs in cold blood)