Just normalize by language to English to avoid the huge spikes of Chinese users skewing the data and you’ll see we’re around 8.54% for English speakers:
English windows users: 0,2041×96,61 = 19.72
English Linux users: 0,826×2,23= 1.84
Filtered total: 21,56
Filtered percentage of Linux users: 0,085 i.e. 8.5%
The primary source being cited by most of the articles is U.S. Gov Analytics, (or the less reliable Statcounter, which I wouldn’t rely on.) U.S. Gov Analytics currently places it at around 4.7% over the last 30 days, 4.4% this calendar year, and 5.6% the last calendar year. It was about 6%-ish when most articles were written about the 6% number for the first time.
Steam, so basically just gamers and not regular desktop users, has it more around 2.3%.
That US site’s data includes both mobile and desktop. With a bit of math, you get Linux’s desktop marketshare over 30 days as 7,1%.
Steam’s February data is heavily influenced by Chinese new year. If you only consider Linux Steam users who have set English as their Steam language, Linux’s marketshare is 8,28%.
Source?
https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam?platform=combined
Just normalize by language to English to avoid the huge spikes of Chinese users skewing the data and you’ll see we’re around 8.54% for English speakers:
The primary source being cited by most of the articles is U.S. Gov Analytics, (or the less reliable Statcounter, which I wouldn’t rely on.) U.S. Gov Analytics currently places it at around 4.7% over the last 30 days, 4.4% this calendar year, and 5.6% the last calendar year. It was about 6%-ish when most articles were written about the 6% number for the first time.
Steam, so basically just gamers and not regular desktop users, has it more around 2.3%.
That US site’s data includes both mobile and desktop. With a bit of math, you get Linux’s desktop marketshare over 30 days as 7,1%.
Steam’s February data is heavily influenced by Chinese new year. If you only consider Linux Steam users who have set English as their Steam language, Linux’s marketshare is 8,28%.
https://www.gamingonlinux.com/steam-tracker/
Literally anywhere on Google. But it also makes sense when you think about ChromeOS & non-us aligned countries - what else are they gonna use?