• 0 Posts
  • 16 Comments
Joined 2 years ago
cake
Cake day: June 24th, 2023

help-circle
  • Okay, I’ve read into your post a bit more and something is fishy. You have libc6 for different CPU-architectures installed.

    Programs for i368 and amd64 should not be installed on the same machine. The error probably stems from that.

    Run the following to find out the architecture:

    uname -p
    

    If it says ‘x86_64’ then it’s amd64 and if it’s something like 'i368’ then it’s that. Otherwise, your system might be really borked…

    And then remove the wrong one.







  • It really depends, what you want to play. Old games run great for me, emulation is also good.

    New games mostly work if they are not competetitive multiplayer.

    Mods also mostly work for the games I play (FTL and Celeste e.g.), also mods through steam workshop like in Tabletop Simulator just work for me.

    What didn’t work are as mentioned some multiplayer games that are too harsh on anti cheat. SMITE e.g. works, but LoL doesn’t.

    As others mentioned, its best to have either a native version or an entry in ProtonDB with gold or platinum.








  • I’ll chime in for the other commenter.

    Having ray tracing be “a minimum requirement” is batshit insane. Just make it an option and don’t require it for everyone.

    Ray tracing is not that widely available, so you shouldn’t just force it onto your whole player base.

    And while this might not sound like an optimization thing, it really looks like they couldn’t be bothered to develop their game with and without the ray tracing features.

    Edit: looking more into the numbers, they are all insane.

    • 8 cores with 16 threads as minimum?
    • 16GB RAM?
    • and a 100GB SSD again?

    I don’t really play AAA titles nowadays, but this is aweful and far from optimized. Doom 2016 needed half of that for every single metric!