

bit better RT performance about which I couldn’t care less about.
Yeah raytracing is not really relevant on these cards, the performance hit is just too great.
The RX 9070 XT is the first AMD GPU where you can consider turning it on.
bit better RT performance about which I couldn’t care less about.
Yeah raytracing is not really relevant on these cards, the performance hit is just too great.
The RX 9070 XT is the first AMD GPU where you can consider turning it on.
bitcoin mining
That’s a thing of the past, not profitable anymore unless you use ASIC miners. Some people still GPU mine it on niche coins, but it’s nowhere near the scale as it was during the bitcoin and ethereum craze a few years ago.
AI is driving up prices or rather, it’s reducing availability, which then translates into higher prices.
Another thing is that board manufacturers, distributors and retailers have figured out that they can jack up GPU prices above MSRP and enough suckers will still buy them. They’ll sell less volume but they’ll make more profit per unit.
Trim support is standard. Any kernel released in the past 15 years or so will have trim support built in. So that’s not something you should worry about.
How trimming is triggered is another matter, and is distro dependent. On Arch and Debian at least there is a weekly systemd timer that runs the fstrim
command on all trimmable filesystems. You can check it if’s enabled with: systemctl list-unit-files fstrim.timer
. I can’t tell how other distributions handle that. On Debian derived ones, I imagine it’s similar, on something like Slackware, which is systemd-less and more hands-off in its approach, you may have to schedule fstrim
yourself, or run it manually occasionally.
There is also the discard
mount option that you can add in /etc/fstab
, which enables automatic synchronous trimming every time blocks are deleted, but its use is discouraged because it carries a performance penalty.
Hope that answers your question.
Depends. In Cyberpunk I can get 90-100fps on 1440p on ultra with raytracing on and FSR4 Quality (via Optiscaler). That is a very good experience IMO, to the point that I forget about “framerate” while playing.
That’s Windows though, in Linux the raytracing performance is rather worse for some reason and it slips below the threshold of what I find noticeable, so I go for 1440p native.