• 0 Posts
  • 68 Comments
Joined 11 months ago
cake
Cake day: January 13th, 2025

help-circle









  • If you can seperate the author from the work, then yeah. There’s nothing I can remember from a recent rewatch that’s like tastelessly pervy in it. It does handle some mature themes, there’s some episodes that deal with like SA and stuff like that, but it was handled with levity.

    That said, you’ll probably still cringe a bit because there’s parts of it that are so blatantly late 90s/early 2000s that they’re just funny to think about now. stuff like the “internet ghost” is incredibly dated.




  • djsoren19@lemmy.blahaj.zonetoMemes@lemmy.mlValve released a new VR helmet?
    link
    fedilink
    English
    arrow-up
    2
    arrow-down
    4
    ·
    1 month ago

    I mean, I think it’s fine as a gimmick for wealthy gamers, and it’s been at that level for awhile.

    As the future of gaming though? yeah, never gonna happen. M+KB is the best controlling scheme for tons of the genres I play, and controllers are great for a bunch of others. There’s actually not that many genres that are improved by full body motion tracking, they’re pretty much all first-person games, and they often turn a relaxing gaming session into a workout. It’s not that the technology isn’t there, it’s that the concept it’s fundamentally flawed.


  • I think this is the big difference. For the really successful companies, their proprietary engine is their baby, and they have teams spending dozens of hours every week trying to improve its performance, squashing out bugs, doing refactoring, etc. I’m thinking of companies like GrindingGearGames and DigitalExtremes who’ve been on their engines for over a decade and continually push improvements with every major update.

    I simply don’t believe that work is being done at Bethesda. I’d be shocked if it was. It feels like they treat maintenance of their engine as some kinda punishment they make junior devs go through or something. At this point, they’ve accumulated such a mountain of technical debt that it might honestly be more efficient for them to start from scratch, which is a pretty damning statement.


  • I mean to each their own, I was not impressed by the lack of meaningful roleplaying decisions and the lack of other faction questlines. I felt like the game had very little to offer outside of the main storyline, it really felt like settlement building took too much of the scope despite being rather lackluster. I also think “good with mods” is the same as “fun with friends” in that it applies to literally any game.

    In case you were wondering, Starfield was much of the same. Lots of “Yes, Sarcastic Yes, No” dialogues, lots of focus on the main story, with the big twist being that they added lots of New Game+ easter eggs to encourage replaying with the same character.