

Direct link to the list:
https://www.pan-uk.org/site/wp-content/uploads/Dirty-Dozen-2025.pdf


Direct link to the list:
https://www.pan-uk.org/site/wp-content/uploads/Dirty-Dozen-2025.pdf


Similar list for the US, but you don’t have to sign up for email to see this one:


I have no objective evidence, but I would find it easy to believe.
I’m more curious about how the hours spent watching movies and TV shows combined compare to the hours spent on video games, and how the two are changing over time in various countries.


Interesting.
Do note, though, that I said entertainment time, not entertainment industry revenue.
On KDE Plasma, I would stick with Kate and hide/disable some the fancier interface features. It might seem like overkill, but since it’s built from common components that other KDE apps use anyway, the effective resource consumption will probably be light. And Kate is quick.
On a Gtk desktop, you might try Mousepad. This is what I used before moving away from Xfce.


Only? That makes it seem as though gaming were a negligible fraction of the world’s entertainment time. It wouldn’t surprise me if it surpassed movies before long, if it hasn’t already.
I think I see your point though: RAM prices affect even more people than that.


Remember how graphics card prices tripled several years ago, and never came back to sane prices?
Sigh.
Scintilla my beloved
(This is the text editor component in Geany and Notepad++)
PCIe N cards normally work fine in PCIe N-1 slots, so long as there isn’t some other problem (like insufficient power). If they didn’t, there would be many fewer GPU upgrades in the world. :)
I think you’ve done well in choosing to replace Nvidia with AMD, since this will lead to a smoother experience (or at least more options) if you ever decide to escape Windows.


Maybe 32-bit builds of steamcmd will still be available for 32-bit systems? If I had one, I would look in to that.


You have misunderstood the person you replied to.


PC gamers (sample size: at least 1) say they struggle to think of anything valuable that Tim Sweeney has ever said.


When we stopped support for Linux, we saw more cheat users exploiting Linux, than actual legitimate users. — reddit
That’s curious phrasing. Did he expect legitimate users to stick around after support was taken away? Or does he mean that there were more cheaters than legit users before support was dropped?
That’s not to say that cheating was super widespread on Linux, — blog
Okay, so his blog post suggests that it was the former, making his original argument really bizarre.
When we stopped supporting Linux, users made up less than .01% of the total player base, even if that number has doubled, or tripled, it’s not worth it. — reddit
When we discontinued linux support in 2019, — blog
The Steam Deck was released three years later, and nearly four more years have passed since its release. The portion of gamers using Linux has grown considerably more than he imagines above, and continues to grow.
Enabling proton support would mean we’re asking the EAC team to provide support for a whole other platform, which we fear would reduce their ability to support Windows — blog
That is a false dichotomy. Rather than assuming what the Easy Anti-Cheat folks would do if more support were needed for Linux, he should probably ask. I would expect them to respond to increased demand by hiring qualified staff, not diverting existing staff to tasks for which they are unqualified. This is how businesses grow.
For now, we’re still weighing up the risks and will continue to explore options with EAC. Don’t expect to see Proton support in the near future, but we hope to have it enabled someday. — blog
I think that’s the most sensible thing he has written on the topic.


Would FP8 be exposed as the VK_KHR_shader_float8 vulkan extension?


Manufacturers have wildly oversold you on how much speed you need to run a game.
Microsoft is at least partly responsibile for this. Modern Windows loves to dominate your hard drive with background tasks that you didn’t ask for, to the point of leaving foreground tasks starved for I/O.
I find Linux to be superior in this area, and I often run modern games from a slow mechanical hard drive with no trouble at all. It’s unsurprising that your Steam Deck does just fine with an SD card.


It’s possible that their proof is a paper contract buried in a warehouse someplace. They would presumably have motivation to search for it if someone remastered/remade the game and it got popular.


Just about any game with full-screen motion will be noticeably better at 120+ fps than 60. How much better will depend on the game, screen size, and viewing distance.
Bear in mind that higher frame rates will mean your GPU has to do more work, so it will use more power and produce more heat. (They might even induce coil whine.) I therefore set a frame rate limit in graphics-intensive games, to enjoy smoother motion without driving my electricity bill deep into the land of diminishing returns. The sweet spot for me is usually somewhere in the 60-120 range, but I find that even 40 fps is enough for certain games, like Baldur’s Gate 3.
If you’re shopping for a monitor, I suggest looking for variable refresh rate support. It makes frame rate dips and peaks less jarring, and offers more flexibility in setting frame rate limits.


For today’s lucky 5000:
https://www.zombo.com/