Pretty much all games, even online MMO, live service and other games already have the capability to spin up a custom server or run solo and offline. How do you think the developers run the game while coding and testing? They just spin up a container on their machine. The added cost of polishing that or wrapping an installer around it should not be high.
Pretty much all games, even online MMO, live service and other games already have the capability to spin up a custom server or run solo and offline. How do you think the developers run the game while coding and testing? They just spin up a container on their machine. The added cost of polishing that or wrapping an installer around it should not be high.